- Create a text file called
inthat will serve as the input file forupper_case. - Create an empty file named
init_data.xml. - Set the
LD_LIBRARY_PATHenvironment variable to point to the current directory.
upper_case.C to in.$ cp upper_case.C inThen
init_data.xml may be created using touch.$ touch init_data.xmlFinally, I just set the
LD_LIBRARY_PATH variable when I run upper_case.$ LD_LIBRARY_PATH=. ./upper_caseAt this point the upper_case client should run standalone and display a graphics window. The window should display a sphere and cylinder configuration that bounces around as the application runs.
If a
logo.jpg file exists in the current directory, it will be displayed as a texture at the back of the area where the "ball" bounces. I just copied the boinc logo file over. Also, if you copy (or link) the Helvetica.txf from the BOINC distribution to the uppercase directory some statistics will be displayed as the application runs.
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